Our data · lesson 1 of 21 min readHands-on

How we collect our data

Every record on this site comes from a public source we can name, links back to it and is shown as that source gives it.

Updated Oct 23, 2026

Try it first

  1. Record to source, current
  2. Follow the link
  3. What we never do
  4. A source's terms
  5. A state we don't cover
1 of 5

Record to source

Every record comes from a public source. Which source does each of these come from?

  • A company's quarterly results
  • An insider's trade in their company's shares
  • Regulated news of a French listed company
  • A layoff notice
  • Current player counts for a game
  • The patch notes a developer posts

The lesson

Nothing on this site comes from a source we can’t name. Every record links to its source and is shown as that source gives it, so you can check any figure against the original.

Builds and versions come from Blizzard, Riot, Apple and SteamTracking, and Steam adds player counts and the patch notes developers post. Company filings, results and insider trades come from SEC EDGAR, European groups’ annual reports from ESEF filings, and the regulated news of French listed companies from the AMF, France’s financial markets regulator. Layoff notices come from US state WARN filings, and job listings from studios’ own public job pages. Company identities come from GLEIF and euro exchange rates from the ECB. We hold WARN notices for some states only: the coverage table on the Layoffs page, not this list, is the record of which states we actually hold, and a state missing from it has no notices here.

We publish facts in our own words. We never copy ripped assets, keys or bulk text out of a game’s files, only what a vendor’s own public system was built to share. Where a source allows no more than a short excerpt, such as a job listing or a developer’s news post, we show the excerpt and link to the original, and we never handle an applicant’s CV: applicants go to the studio’s own page to apply.

Using this data comes with obligations we keep to. Valve’s branding guidelines require attribution wherever we show Steam-sourced data, which is why every page pulling from Steam credits Valve and states we’re not affiliated with it. Riot’s developer policies require a standing disclaimer that a product using its data isn’t endorsed by Riot Games, which we carry on every page built from it. Apple’s own marketing guidelines set out the App Store badge we show beside any mobile game’s version history. EDGAR’s filings are free to access and republish, since they’re published specifically for public reading. They’re the terms each source publishes its data under.

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Sources

  1. Valve, Steamworks Branding Guidelines
  2. Riot Games Developer Portal, General Policies
  3. Apple, App Store Marketing Guidelines
  4. SEC, Accessing EDGAR Data

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