Unreal Engine named in 235 open game-company roles at the end of Oct 27, 2026
Unity was named in 97 and Godot in 3, while 273 of 1,862 open roles named a game engine we track.
At the end of Oct 27, 2026 (UTC), 235 open roles on the hiring boards we read named Unreal Engine, 6 more than the 229 named it seven days earlier. Unity was named in 97 roles, 3 more than the 94 a week before, and Godot in 3, 1 fewer than the 4 a week before. In all, 273 of the 1,862 open roles named a game engine we track, against 265 seven days earlier.1,2,3,4,5,6,7
Of the 235 Unreal Engine roles, 49 were at Epic Games and its companies, which make the engine, so the count is not all demand from other studios. Tencent had 74 roles naming Unreal Engine, Epic Games 49 and Take-Two Interactive 40. In our records, 0 of the 97 roles naming Unity were at Unity Technologies; Public Investment Fund had 29 of them and Tencent 26.8,9,10,11,12,13,14
Among languages, C++ was named in 277 open roles, 6 more than the 271 a week earlier, and Python in 276, 1 more than the 275 a week earlier. Those are 14.9% and 14.8% of the open roles. SQL was named in 145 roles, 2 fewer than the 147 a week before; C# in 109, with no change; Go in 105, 1 more than the 104 before; and Java in 92, 1 fewer than the 93 before. Rust was named in 44 roles, 2 more than the 42 before, and Lua in 43, 2 fewer than the 45 before.15,16,17,18,19,20,21,22,23,24
Roblox, which had 261 open roles in all, accounted for 84 of the roles naming C++, 58 of those naming Go and 25 of those naming Rust. Sony Group had 71 of the roles naming Python and 37 of those naming SQL.25,26,27,28,29,30
A role that names a technology is evidence that its team uses it, not a list of what the company uses, and a role can name several, so these counts overlap and are not added. At the end of Oct 27, we read the hiring boards of 42 companies in 31 company groups; our records of the boards begin on Sep 26, 2026, and no collector run began on Sep 27 to Sep 28, Sep 30 to Oct 5, Oct 11. The counts are roles, not hires, and are as we counted them when this article was written: a posting confirmed or closed later can move them by a few roles.31,32,33,34
How each figure was checked
- open roles naming Unreal Engine235 open roles name Unreal Engine at the end of Oct 27, 2026 (UTC)
- change in Unreal Engine roles235 open roles name Unreal Engine at the end of Oct 27, 2026 (UTC), against 229 seven days earlier, at the end of Oct 20, 2026 (UTC): 6 more
- change in Unity roles97 open roles name Unity at the end of Oct 27, 2026 (UTC), against 94 seven days earlier, at the end of Oct 20, 2026 (UTC): 3 more
- change in Godot roles3 open roles name Godot at the end of Oct 27, 2026 (UTC), against 4 seven days earlier, at the end of Oct 20, 2026 (UTC): 1 fewer
- open roles naming a game engine273 open roles name a game engine we track at the end of Oct 27, 2026 (UTC)
- all open roles1,862 open roles at the end of Oct 27, 2026 (UTC)
- roles naming an engine a week earlier265 open roles named a game engine we track seven days earlier, at the end of Oct 20, 2026 (UTC)
- Unreal Engine roles at Epic49 of the 235 open roles that name Unreal Engine are at Epic Games and its companies, which make Unreal Engine, at the end of Oct 27, 2026 (UTC)
- Tencent Unreal roles74 open roles at Tencent name Unreal Engine at the end of Oct 27, 2026 (UTC)
- Epic Unreal roles49 open roles at Epic Games name Unreal Engine at the end of Oct 27, 2026 (UTC)
- Take-Two Unreal roles40 open roles at Take-Two Interactive name Unreal Engine at the end of Oct 27, 2026 (UTC)
- Unity roles at Unity Technologies0 of the 97 open roles that name Unity are at Unity Technologies and its companies, which make Unity, at the end of Oct 27, 2026 (UTC)
- PIF Unity roles29 open roles at Public Investment Fund name Unity at the end of Oct 27, 2026 (UTC)
- Tencent Unity roles26 open roles at Tencent name Unity at the end of Oct 27, 2026 (UTC)
- change in C++ roles277 open roles name C++ at the end of Oct 27, 2026 (UTC), against 271 seven days earlier, at the end of Oct 20, 2026 (UTC): 6 more
- change in Python roles276 open roles name Python at the end of Oct 27, 2026 (UTC), against 275 seven days earlier, at the end of Oct 20, 2026 (UTC): 1 more
- share naming C++14.9% of the 1862 open roles at the end of Oct 27, 2026 (UTC) name C++
- share naming Python14.8% of the 1862 open roles at the end of Oct 27, 2026 (UTC) name Python
- change in SQL roles145 open roles name SQL at the end of Oct 27, 2026 (UTC), against 147 seven days earlier, at the end of Oct 20, 2026 (UTC): 2 fewer
- change in C# roles109 open roles name C# at the end of Oct 27, 2026 (UTC), against 109 seven days earlier, at the end of Oct 20, 2026 (UTC): no change
- change in Go roles105 open roles name Go at the end of Oct 27, 2026 (UTC), against 104 seven days earlier, at the end of Oct 20, 2026 (UTC): 1 more
- change in Java roles92 open roles name Java at the end of Oct 27, 2026 (UTC), against 93 seven days earlier, at the end of Oct 20, 2026 (UTC): 1 fewer
- change in Rust roles44 open roles name Rust at the end of Oct 27, 2026 (UTC), against 42 seven days earlier, at the end of Oct 20, 2026 (UTC): 2 more
- change in Lua roles43 open roles name Lua at the end of Oct 27, 2026 (UTC), against 45 seven days earlier, at the end of Oct 20, 2026 (UTC): 2 fewer
- Roblox open roles261 open roles at Roblox and its companies at the end of Oct 27, 2026 (UTC)
- Roblox C++ roles84 open roles at Roblox name C++ at the end of Oct 27, 2026 (UTC)
- Roblox Go roles58 open roles at Roblox name Go at the end of Oct 27, 2026 (UTC)
- Roblox Rust roles25 open roles at Roblox name Rust at the end of Oct 27, 2026 (UTC)
- Sony Python roles71 open roles at Sony Group name Python at the end of Oct 27, 2026 (UTC)
- Sony SQL roles37 open roles at Sony Group name SQL at the end of Oct 27, 2026 (UTC)
- what our records count as a roleOur records count roles, not postings: a role is one company's postings that share a title, so a role open in several cities is one role. A role is open at the end of a day when one of its postings had been seen by then and had not closed. An open role is not a hire, and a role that closes is not a role that was filled. A role names a technology when its title or the text of its postings does, leaving out the lines a company's board repeats across its roles (a paragraph the company writes about itself): a marketing director at a company that makes an engine does not name it for the paragraph about the company. A role naming a technology is evidence that its team uses it, not a list of what the company uses.
- companies whose boards we readWe read the hiring boards of 42 companies at the end of Oct 27, 2026 (UTC)
- groups whose boards we readWe read the hiring boards of 31 company groups at the end of Oct 27, 2026 (UTC)
- what our records cover of the boards' historyOur records of the hiring boards begin on Sep 26, 2026, when the first board was read (a board we added later counts from the day we first saw a posting on it): a role's age before then is not known. A collector run began on 23 of the 32 days from then to the end of Oct 27, 2026 (UTC). No collector run began on Sep 27 to Sep 28, Sep 30 to Oct 5, Oct 11, so a posting that opened and closed within those days is in no figure, and one that closed within them still counts as open until the first run after them.
The record
- Unreal Engine
- 235 roles, 229 a week earlier
- Unity
- 97 roles, 94 a week earlier
- Godot
- 3 roles, 4 a week earlier
- C++
- 277 roles, 271 a week earlier
- Python
- 276 roles, 275 a week earlier
- SQL
- 145 roles, 147 a week earlier
- C#
- 109 roles, 109 a week earlier
- Go
- 105 roles, 104 a week earlier
- Java
- 92 roles, 93 a week earlier
- JavaScript
- 74 roles, 71 a week earlier
- C
- 55 roles, 52 a week earlier
- TypeScript
- 55 roles, 56 a week earlier
- Rust
- 44 roles, 42 a week earlier
- Lua
- 43 roles, 45 a week earlier
- Kotlin
- 12 roles, 11 a week earlier
- Swift
- 9 roles, 9 a week earlier