Hiring boards of 31 company groups listed 1,784 open roles at the end of Oct 13, and one of the 31 has WARN notices on file
Their boards show 784 roles posted in the 30 days to Oct 13, and the WARN notices on file for them cover 82 workers in the 12 months to that day.
At the end of Oct 13, 2026, the hiring boards of 31 company groups listed 1,784 open roles, and 784 roles were posted in the 30 days to that day. A role is one company's postings that share a title, so a role open in several cities counts once, and an open role is not a hire.1,2,3,4
Ubisoft's boards listed 320 open roles and 232 roles posted in the 30 days to the end of Oct 13, more open roles than Roblox's 253 or Sony Group's 216. In the same 30 days Roblox's boards showed 101 roles posted and Sony Group's 102. Take-Two Interactive's boards listed 156 open roles and 50 roles posted in the 30 days, and Epic Games' 71 and 28. Nintendo's boards listed 54 open roles and 18 posted, Larian Studios' 51 and 12, and CD Projekt's 43 and 41.5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20
A WARN notice is a layoff notice that a US state requires, and it counts here only once its match to a company has been approved. Of the 31 groups, one has WARN notices on file from the 12 months to Oct 13: Tencent and the companies under it, with 2 notices covering 82 workers. Tencent's boards also listed 193 open roles at the end of Oct 13 and 69 roles posted in the 30 days to that day. Roles and notices do not cover the same ground: a WARN notice is a filing with a US state for sites in that state, whatever the company's hiring boards list.21,22,23,24,25,26
Microsoft and the companies under it are the only group outside those 31 with WARN notices we hold: 1,048 workers in 3 notices from the same 12 months. Microsoft's boards are not among those read, so its hiring is unknown, not zero.1,27,28,29,21,30
We read the hiring boards of 41 companies in 31 company groups; a company that hires through a closed system such as Workday is not read, so a company missing from the figures is not a company without openings. Our records of the boards begin on Sep 26, 2026, and a collector run began on 9 of the 18 days from then to the end of Oct 13, with no run on Sep 27 to Sep 28, Sep 30 to Oct 5 and Oct 11, so a posting that opened and closed within those days is in no figure. The 30 days begin on Sep 14, before the boards were first read, so a role posted from then that had closed before Sep 26 is in no count. Our WARN records come from 8 US states, and for New York they begin on Jan 6, 2026, so the totals are the notices we hold, not every layoff.31,1,30,32,33,21
How each figure was checked
- company groups whose boards are readWe read the hiring boards of 31 company groups at the end of Oct 13, 2026 (UTC)
- open roles at the end of Oct 131,784 open roles at the end of Oct 13, 2026 (UTC)
- roles posted in the 30 days784 roles posted in the 30 days to the end of Oct 13, 2026 (UTC)
- what a role isOur records count roles, not postings: a role is one company's postings that share a title, so a role open in several cities is one role. A role is open at the end of a day when one of its postings had been seen by then and had not closed. An open role is not a hire, and a role that closes is not a role that was filled.
- open roles at Ubisoft320 open roles at Ubisoft and its companies at the end of Oct 13, 2026 (UTC)
- roles posted at Ubisoft in 30 days232 roles posted at Ubisoft and its companies in the 30 days to the end of Oct 13, 2026 (UTC)
- open roles at Roblox253 open roles at Roblox and its companies at the end of Oct 13, 2026 (UTC)
- open roles at Sony Group216 open roles at Sony Group and its companies at the end of Oct 13, 2026 (UTC)
- roles posted at Roblox in 30 days101 roles posted at Roblox and its companies in the 30 days to the end of Oct 13, 2026 (UTC)
- roles posted at Sony Group in 30 days102 roles posted at Sony Group and its companies in the 30 days to the end of Oct 13, 2026 (UTC)
- open roles at Take-Two Interactive156 open roles at Take-Two Interactive and its companies at the end of Oct 13, 2026 (UTC)
- roles posted at Take-Two Interactive in 30 days50 roles posted at Take-Two Interactive and its companies in the 30 days to the end of Oct 13, 2026 (UTC)
- open roles at Epic Games71 open roles at Epic Games and its companies at the end of Oct 13, 2026 (UTC)
- roles posted at Epic Games in 30 days28 roles posted at Epic Games and its companies in the 30 days to the end of Oct 13, 2026 (UTC)
- open roles at Nintendo54 open roles at Nintendo and its companies at the end of Oct 13, 2026 (UTC)
- roles posted at Nintendo in 30 days18 roles posted at Nintendo and its companies in the 30 days to the end of Oct 13, 2026 (UTC)
- open roles at Larian Studios51 open roles at Larian Studios and its companies at the end of Oct 13, 2026 (UTC)
- roles posted at Larian Studios in 30 days12 roles posted at Larian Studios and its companies in the 30 days to the end of Oct 13, 2026 (UTC)
- open roles at CD Projekt43 open roles at CD Projekt and its companies at the end of Oct 13, 2026 (UTC)
- roles posted at CD Projekt in 30 days41 roles posted at CD Projekt and its companies in the 30 days to the end of Oct 13, 2026 (UTC)
- what our records cover of WARN noticesOur records of WARN notices come from 8 US states (California, Illinois, Maryland, New Jersey, New York, Pennsylvania, Texas, Washington); the notices of the other states are not collected. A WARN notice is a United States state filing for sites in that state, whatever the company's hiring boards list. A notice counts for a company group only once its match to the company has been approved, and in the 12 months to the end of Oct 13, 2026 (UTC) only if we had seen it by then; a notice waiting for review is in no total. The totals are the notices we hold, not a count of every layoff, and we hold notices from New York from Jan 6, 2026 only.
- groups with a WARN notice among those read1 of the 31 company groups whose boards we read has a WARN notice we hold in the 12 months to the end of Oct 13, 2026 (UTC), counting what we held by then
- Tencent's WARN notices2 WARN notices we hold for Tencent and its companies in the 12 months to the end of Oct 13, 2026 (UTC), counting what we held by then
- workers in Tencent's WARN notices82 workers in WARN notices we hold for Tencent and its companies in the 12 months to the end of Oct 13, 2026 (UTC), counting what we held by then
- open roles at Tencent193 open roles at Tencent and its companies at the end of Oct 13, 2026 (UTC)
- roles posted at Tencent in 30 days69 roles posted at Tencent and its companies in the 30 days to the end of Oct 13, 2026 (UTC)
- groups with a WARN notice and no board read1 company group whose boards we do not read has a WARN notice we hold in the 12 months to the end of Oct 13, 2026 (UTC), counting what we held by then
- workers in Microsoft's WARN notices1,048 workers in WARN notices we hold for Microsoft and its companies in the 12 months to the end of Oct 13, 2026 (UTC), counting what we held by then
- Microsoft's WARN notices3 WARN notices we hold for Microsoft and its companies in the 12 months to the end of Oct 13, 2026 (UTC), counting what we held by then
- what our records cover of the hiring boardsOur records, as of the end of Oct 13, 2026 (UTC), cover the hiring boards of 41 companies in 31 company groups: a company counts once it had a posting first seen by then, and a company that hires through a closed system such as Workday is not read, so a company missing from the figures is not a company without openings.
- companies whose boards are readWe read the hiring boards of 41 companies at the end of Oct 13, 2026 (UTC)
- when the boards were readOur records of the hiring boards begin on Sep 26, 2026, when they were first read: a role's age before then is not known. A collector run began on 9 of the 18 days from then to the end of Oct 13, 2026 (UTC). No collector run began on Sep 27 to Sep 28, Sep 30 to Oct 5, Oct 11, so a posting that opened and closed within those days is in no figure, and one that closed within them still counts as open until the first run after them.
- what the 30-day count of posted roles coversOur records count a role as posted in the 30 days to the end of Oct 13, 2026 (UTC) when one of its postings is dated in them, by the board's own date where the board gives one and by the day we first saw it where it does not, and we had seen it by then; a role posted in those days that has closed since still counts. The 30 days begin on Sep 14, 2026, before the boards were first read on Sep 26, 2026, so a role posted from then that had closed before that day is in no count; no collector run began on Sep 27 to Sep 28, Sep 30 to Oct 5, Oct 11, so a role posted and closed within those days is in no count.
The record
- Ubisoft
- 320 open, at least 232 posted, 93 workers in 1 notice, division not named in 1 notice (93 workers)
- Roblox
- 255 open, at least 101 posted, 0 workers in 0 notices
- Sony Group
- 218 open (Sony Interactive Entertainment 187, Naughty Dog 15, Insomniac Games 9 and 2 more), at least 102 posted, 292 workers in 1 notice (Bungie 1)
- Tencent
- 193 open (Riot Games 152, Supercell 33, Digital Extremes 8), at least 69 posted, 150 workers in 3 notices (Riot Games 2, Tencent 1), division not named in 1 notice (68 workers)
- Take-Two Interactive
- 158 open (2K 107, Take-Two Interactive 32, Rockstar Games 17 and 1 more), at least 50 posted, 0 workers in 0 notices
- Public Investment Fund
- 145 open (Scopely 145), at least 41 posted, 0 workers in 0 notices
- Epic Games
- 72 open, at least 28 posted, 217 workers in 6 notices
- Krafton
- 57 open (Krafton 56, Unknown Worlds 1), at least 15 posted, 0 workers in 0 notices
- Nintendo
- 55 open (Nintendo of America 55), at least 18 posted, 0 workers in 0 notices
- Larian Studios
- 51 open, at least 12 posted, 0 workers in 0 notices
- CD Projekt
- 43 open, at least 41 posted, 0 workers in 0 notices
- AppLovin
- 33 open, at least 14 posted, 0 workers in 0 notices
- Keywords Studios
- 31 open, at least 5 posted, 128 workers in 1 notice
- NetEase
- 30 open, at least 8 posted, 0 workers in 0 notices
- Dream Games
- 20 open, none posted that we saw, 0 workers in 0 notices
- Nexon
- 19 open (Embark Studios 19), at least 8 posted, 0 workers in 0 notices
- Atari
- 16 open, at least 7 posted, 0 workers in 0 notices
- Paradox Interactive
- 14 open, at least 6 posted, 0 workers in 0 notices
- People Can Fly
- 10 open, at least 4 posted, 0 workers in 0 notices
- Stillfront Group
- 10 open, at least 2 posted, 0 workers in 0 notices
- Pullup Entertainment
- 9 open, at least 5 posted, 0 workers in 0 notices
- everplay group
- 8 open, at least 6 posted, 0 workers in 0 notices
- 11 bit studios
- 7 open, at least 3 posted, 0 workers in 0 notices
- Frontier Developments
- 6 open, at least 1 posted, 0 workers in 0 notices
- Arrowhead Game Studios
- 4 open, at least 2 posted, 0 workers in 0 notices
- Bandai Namco
- 3 open, none posted that we saw, 0 workers in 0 notices
- Improbable
- 3 open, none posted that we saw, 0 workers in 0 notices
- Coffee Stain Group
- 2 open, at least 1 posted, 0 workers in 0 notices
- Embracer Group
- 2 open (Warhorse Studios 2), none posted that we saw, 0 workers in 0 notices
- Enad Global 7
- 2 open (Daybreak Games 2), none posted that we saw, 0 workers in 0 notices
- Starbreeze
- 1 open, none posted that we saw, 0 workers in 0 notices
- Amazon
- boards not read, 6,603 workers in 16 notices, division not named in 16 notices (6,603 workers)
- Microsoft
- boards not read, 1,261 workers in 4 notices (Microsoft 2, ZeniMax Media 1, ZeniMax Online Studios 1), division not named in 3 notices (1,048 workers)
- Intrepid Studios
- boards not read, 123 workers in 1 notice
- Iron Galaxy
- boards not read, 48 workers in 1 notice