1,862 open roles at 31 game-company groups and 880 workers in the WARN notices we hold for them, at the end of Oct 27, 2026
At least 784 roles were posted in the 30 days to that day, and 5 of the 31 groups had a WARN notice among those we hold for the 12 months to it.
The hiring boards of 42 companies in 31 company groups listed 1,862 open roles at the end of Oct 27, 2026 (UTC). At least 784 roles were posted in the 30 days to the end of that day; the boards were read on 22 of those 30 days, so this is a floor. In the 12 months to the end of Oct 27, 2026, the WARN notices (layoff notices that US states require) we hold for those 31 groups covered 880 workers in 12 notices, and 5 of the 31 groups had one.1,2,3,4,5,6,7,8
Five groups had both open roles and a notice. Ubisoft had 325 open roles, at least 220 posted in the 30 days and 1 notice covering 93 workers. Sony Group had 235 open roles, at least 122 posted and 1 notice covering 292 workers; Tencent had 224 open roles, at least 96 posted and 3 notices covering 150 workers; and Epic Games had 72 open roles, at least 26 posted and 6 notices covering 217 workers. Keywords Studios had 30 open roles and 1 notice covering 128 workers. A WARN notice is a state filing for sites in that state, whatever a company's hiring boards list, so these figures are set side by side, not as a cause of one another.8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28
Of the 8 states we collect, our records hold 0 WARN notices for Roblox, which had 261 open roles, for Public Investment Fund, which had 147, or for Take-Two Interactive, which had 144.29,30,31,32,33,34,28
Five other groups had WARN notices but no board we read: 8,102 workers in 23 notices. Amazon accounted for 6,603 workers in 16 notices, Microsoft for 1,261 in 4, Intrepid Studios for 123 in 1, Intel for 67 in 1 and Iron Galaxy for 48 in 1. Their hiring is unknown, not zero, because we do not read their boards.35,36,37,38,39,40,41,42,43,44,45,46,47,48
Our records of WARN notices come from 8 US states (California, Illinois, Maryland, New Jersey, New York, Pennsylvania, Texas, Washington), and those from New York start on Jan 6, 2026; a notice counts for a group only once its match to the company has been approved, so the totals are the notices we hold, not every layoff. Our records of the boards begin on Sep 26, 2026, and no collector run began on Sep 27 to Sep 28, Sep 30 to Oct 5, Oct 11. We count roles, not postings or hires: an open role is not a hire, and a role that closes is not a role that was filled. The counts are as we counted them when this article was written, and a posting confirmed or closed later can move them by a few roles.28,49,50
How each figure was checked
- open roles1,862 open roles at the end of Oct 27, 2026 (UTC)
- companies whose boards we readWe read the hiring boards of 42 companies at the end of Oct 27, 2026 (UTC)
- groups whose boards we readWe read the hiring boards of 31 company groups at the end of Oct 27, 2026 (UTC)
- roles posted in 30 daysat least 784 roles posted in the 30 days to the end of Oct 27, 2026 (UTC): the boards were read on 22 of those 30 days, and a role posted and closed between two readings is not counted
- days the boards were readA collector run began on 22 of the 30 days to the end of Oct 27, 2026 (UTC)
- workers in notices880 workers in the WARN notices we hold for the company groups whose boards we read, in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- notices12 WARN notices we hold for the company groups whose boards we read, in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- groups with a notice5 of the 31 company groups whose boards we read have a WARN notice we hold in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Ubisoft open roles325 open roles at Ubisoft and its companies at the end of Oct 27, 2026 (UTC)
- Ubisoft postedat least 220 roles posted at Ubisoft and its companies in the 30 days to the end of Oct 27, 2026 (UTC)
- Ubisoft notices1 WARN notice we hold for Ubisoft and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Ubisoft workers93 workers in WARN notices we hold for Ubisoft and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Sony open roles235 open roles at Sony Group and its companies at the end of Oct 27, 2026 (UTC)
- Sony postedat least 122 roles posted at Sony Group and its companies in the 30 days to the end of Oct 27, 2026 (UTC)
- Sony notices1 WARN notice we hold for Sony Group and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Sony workers292 workers in WARN notices we hold for Sony Group and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Tencent open roles224 open roles at Tencent and its companies at the end of Oct 27, 2026 (UTC)
- Tencent postedat least 96 roles posted at Tencent and its companies in the 30 days to the end of Oct 27, 2026 (UTC)
- Tencent notices3 WARN notices we hold for Tencent and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Tencent workers150 workers in WARN notices we hold for Tencent and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Epic open roles72 open roles at Epic Games and its companies at the end of Oct 27, 2026 (UTC)
- Epic postedat least 26 roles posted at Epic Games and its companies in the 30 days to the end of Oct 27, 2026 (UTC)
- Epic notices6 WARN notices we hold for Epic Games and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Epic workers217 workers in WARN notices we hold for Epic Games and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Keywords open roles30 open roles at Keywords Studios and its companies at the end of Oct 27, 2026 (UTC)
- Keywords notices1 WARN notice we hold for Keywords Studios and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Keywords workers128 workers in WARN notices we hold for Keywords Studios and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- what our records cover of WARN noticesOur records of WARN notices come from 8 US states (California, Illinois, Maryland, New Jersey, New York, Pennsylvania, Texas, Washington); the notices of the other states are not collected. A WARN notice is a United States state filing for sites in that state, whatever the company's hiring boards list. A notice counts for a company group only once its match to the company has been approved, and in the 12 months to the end of Oct 27, 2026 (UTC) only if we had seen it by then; a notice waiting for review is in no total. The totals are the notices we hold, not a count of every layoff, and we hold notices from New York from Jan 6, 2026 only.
- Roblox open roles261 open roles at Roblox and its companies at the end of Oct 27, 2026 (UTC)
- Roblox notices0 WARN notices we hold for Roblox and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- PIF open roles147 open roles at Public Investment Fund and its companies at the end of Oct 27, 2026 (UTC)
- PIF notices0 WARN notices we hold for Public Investment Fund and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Take-Two open roles144 open roles at Take-Two Interactive and its companies at the end of Oct 27, 2026 (UTC)
- Take-Two notices0 WARN notices we hold for Take-Two Interactive and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- groups with a notice and no board read5 company groups whose boards we do not read have a WARN notice we hold in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- workers of those groups8,102 workers in WARN notices we hold for 5 company groups whose boards we do not read, in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- notices of those groups23 WARN notices we hold for 5 company groups whose boards we do not read, in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Amazon workers6,603 workers in WARN notices we hold for Amazon and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Amazon notices16 WARN notices we hold for Amazon and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Microsoft workers1,261 workers in WARN notices we hold for Microsoft and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Microsoft notices4 WARN notices we hold for Microsoft and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Intrepid workers123 workers in WARN notices we hold for Intrepid Studios and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Intrepid notices1 WARN notice we hold for Intrepid Studios and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Intel workers67 workers in WARN notices we hold for Intel and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Intel notices1 WARN notice we hold for Intel and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Iron Galaxy workers48 workers in WARN notices we hold for Iron Galaxy and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- Iron Galaxy notices1 WARN notice we hold for Iron Galaxy and its companies in the 12 months to the end of Oct 27, 2026 (UTC), counting what we held by then
- what our records cover of the boardsOur records, as of the end of Oct 27, 2026 (UTC), cover the hiring boards of 42 companies in 31 company groups: a company counts once it had a posting first seen by then, and a company that hires through a closed system such as Workday is not read, so a company missing from the figures is not a company without openings.
- history of the boardsOur records of the hiring boards begin on Sep 26, 2026, when the first board was read (a board we added later counts from the day we first saw a posting on it): a role's age before then is not known. A collector run began on 23 of the 32 days from then to the end of Oct 27, 2026 (UTC). No collector run began on Sep 27 to Sep 28, Sep 30 to Oct 5, Oct 11, so a posting that opened and closed within those days is in no figure, and one that closed within them still counts as open until the first run after them.
- what a role isOur records count roles, not postings: a role is one company's postings that share a title, so a role open in several cities is one role. A role is open at the end of a day when one of its postings had been seen by then and had not closed. An open role is not a hire, and a role that closes is not a role that was filled.
The record
- Ubisoft
- 325 open, at least 220 posted, 93 workers in 1 notice, division not named in 1 notice (93 workers)
- Roblox
- 261 open, at least 85 posted, 0 workers in 0 notices
- Sony Group
- 235 open (Sony Interactive Entertainment 181, Insomniac Games 28, Naughty Dog 17 and 2 more), at least 122 posted, 292 workers in 1 notice (Bungie 1)
- Tencent
- 224 open (Riot Games 178, Supercell 36, Digital Extremes 10), at least 96 posted, 150 workers in 3 notices (Riot Games 2, Tencent 1), division not named in 1 notice (68 workers)
- Public Investment Fund
- 147 open (Scopely 147), at least 45 posted, 0 workers in 0 notices
- Take-Two Interactive
- 144 open (2K 95, Take-Two Interactive 32, Rockstar Games 16 and 1 more), at least 30 posted, 0 workers in 0 notices
- Epic Games
- 72 open, at least 26 posted, 217 workers in 6 notices
- Nintendo
- 64 open (Nintendo of America 64), at least 30 posted, 0 workers in 0 notices
- Krafton
- 62 open (Krafton 61, Unknown Worlds 1), at least 13 posted, 0 workers in 0 notices
- Larian Studios
- 51 open, at least 5 posted, 0 workers in 0 notices
- CD Projekt
- 43 open, at least 30 posted, 0 workers in 0 notices
- AppLovin
- 35 open, at least 12 posted, 0 workers in 0 notices
- Keywords Studios
- 30 open, none posted that we saw, 128 workers in 1 notice
- NetEase
- 29 open, at least 4 posted, 0 workers in 0 notices
- Nexon
- 19 open (Embark Studios 19), at least 9 posted, 0 workers in 0 notices
- Atari
- 18 open, at least 8 posted, 0 workers in 0 notices
- Dream Games
- 18 open, none posted that we saw, 0 workers in 0 notices
- Paradox Interactive
- 17 open, at least 11 posted, 0 workers in 0 notices
- Embracer Group
- 13 open (Crystal Dynamics 10, Warhorse Studios 3), at least 11 posted, 0 workers in 0 notices
- People Can Fly
- 13 open, at least 6 posted, 0 workers in 0 notices
- Pullup Entertainment
- 10 open, at least 6 posted, 0 workers in 0 notices
- Stillfront Group
- 7 open, at least 1 posted, 0 workers in 0 notices
- 11 bit studios
- 6 open, at least 3 posted, 0 workers in 0 notices
- Frontier Developments
- 6 open, at least 1 posted, 0 workers in 0 notices
- everplay group
- 4 open, at least 8 posted, 0 workers in 0 notices
- Enad Global 7
- 3 open (Daybreak Games 3), at least 1 posted, 0 workers in 0 notices
- Improbable
- 3 open, none posted that we saw, 0 workers in 0 notices
- Arrowhead Game Studios
- 1 open, none posted that we saw, 0 workers in 0 notices
- Coffee Stain Group
- 1 open, at least 1 posted, 0 workers in 0 notices
- Starbreeze
- 1 open, none posted that we saw, 0 workers in 0 notices
- Bandai Namco
- 0 open, none posted that we saw, 0 workers in 0 notices
- Amazon
- boards not read, 6,603 workers in 16 notices, division not named in 16 notices (6,603 workers)
- Microsoft
- boards not read, 1,261 workers in 4 notices (Microsoft 2, ZeniMax Media 1, ZeniMax Online Studios 1), division not named in 3 notices (1,048 workers)
- Intrepid Studios
- boards not read, 123 workers in 1 notice
- Intel
- boards not read, 67 workers in 1 notice, division not named in 1 notice (67 workers)
- Iron Galaxy
- boards not read, 48 workers in 1 notice