Electronic Arts reported $1.67 billion in revenue and $201 million in net income for the quarter to Jun 30, 2025
Revenue rose 0.7% while operating income fell 25.5%; EA said Split Fiction and American football games lifted revenue, partly offset by lower Apex Legends extra-content sales and sunset mobile titles.
Electronic Arts filed its 10-Q, the quarterly report a US-listed company files with the Securities and Exchange Commission, on Aug 1, 2025, for the quarter that ended Jun 30, 2025. Net revenue, the sales its accounts recognise in the period, was $1.67 billion, up 0.7% from $1.66 billion in the same quarter a year earlier. Operating income was $271 million, down 25.5% from $364 million. Net income was $201 million, down 28.2% from $280 million. Diluted earnings per share were $0.79, against $1.04 a year earlier.1,2,3,4,5,6,7,8,9,10,11,12,13,14
EA's management said net revenue rose by $11 million: a $129 million increase, mainly from Split Fiction and its American football games, driven by EA SPORTS College Football 25, partly offset by a $118 million decrease, mainly lower sales of extra content for Apex Legends and from sunset mobile titles. Full-game net revenue was $289 million, up 16%, which EA put mainly on Split Fiction. Live services and other net revenue was $1.382 billion, down 2%; EA put the fall mainly on lower Apex Legends extra-content sales, partly offset by Ultimate Team extra content in its American football games. EA said its live services included extra content, subscription offerings and other revenue generated in addition to the sale of its full games.15,16,17,18,19,20
EA's net bookings, which it defined as net revenue plus the change in deferred net revenue for online-enabled games, were $1.298 billion, against $1.262 billion a year earlier. EA put the $36 million, or 3%, rise mainly on Split Fiction and its global football games, partly offset by lower extra-content sales for Apex Legends. EA's earnings release of Jul 29, 2025 said the quarter's net bookings exceeded the high end of its guidance range of $1.275 billion.21,22,23,24,25
Operating expenses were $1.121 billion, up 9% from a year earlier. Research and development expenses rose $77 million, or 12%, which EA put mainly on a $46 million increase in personnel-related expenses as part of its investment in its studios. In the quarter EA returned $423 million to stockholders, repurchasing 3.0 million shares for about $375 million and paying $48 million through its quarterly dividend. The Jul 29 release kept EA's outlook for fiscal year 2026 unchanged, with net bookings of about $7.6 billion to $8.0 billion, and put net bookings for the second fiscal quarter, which ended Sep 30, 2025, at about $1.8 billion to $1.9 billion.26,27,28,24,29,30,31
We hold the text of the 10-Q's management discussion, not its notes or exhibits, so this article tells what EA said only from that discussion and its Jul 29 earnings release. Our records keep one value for each period, so they cannot tell whether the year-earlier figures in this 10-Q were restated.32,24,33
How each figure was checked
- the filing is a Form 10-Q10-Q
- when the 10-Q was filedAug 1, 2025
- the quarter the 10-Q covers endsJun 30, 2025
- net revenue for the quarter$1.67 billion for the quarter from Apr 1, 2025 to Jun 30, 2025
- net revenue in the same quarter a year earlier$1.66 billion in the same quarter a year earlier
- change in net revenue on the same quarter a year earlier0.7% on the same quarter a year earlier
- operating income for the quarter$271 million for the quarter from Apr 1, 2025 to Jun 30, 2025
- operating income in the same quarter a year earlier$364 million in the same quarter a year earlier
- change in operating income on the same quarter a year earlier-25.5% on the same quarter a year earlier
- net income for the quarter$201 million for the quarter from Apr 1, 2025 to Jun 30, 2025
- net income in the same quarter a year earlier$280 million in the same quarter a year earlier
- change in net income on the same quarter a year earlier-28.2% on the same quarter a year earlier
- diluted earnings per share for the quarter$0.79 per share for the quarter from Apr 1, 2025 to Jun 30, 2025
- diluted earnings per share in the same quarter a year earlier$1.04 per share in the same quarter a year earlier
- management says net revenue rose $11 million$11 millionSEC EDGAR, Form 10-Q filed Aug 1, 2025 ↗
- management's account of the net revenue change: a $129 million increase (Split Fiction, American football, College Football 25) and a $118 million decrease (Apex Legends extra content, sunset mobile titles)$129 million increase; $118 million decrease; College Football 25SEC EDGAR, Form 10-Q filed Aug 1, 2025 ↗
- full game net revenue was $289 million, up $39 million or 16 percent, mainly on Split Fiction$289 million; 16 percentSEC EDGAR, Form 10-Q filed Aug 1, 2025 ↗
- live services and other net revenue: $1,382 million, down 2%$1.382 billionSEC EDGAR, Form 10-Q filed Aug 1, 2025 ↗
- live services and other net revenue decreased $28 million or 2 percent, mainly on Apex Legends extra content, partly offset by Ultimate Team extra content in American football$28 million or 2 percentSEC EDGAR, Form 10-Q filed Aug 1, 2025 ↗
- what EA's live services includeSEC EDGAR, Form 10-Q filed Aug 1, 2025 ↗
- how EA defines net bookingsSEC EDGAR, Form 10-Q filed Aug 1, 2025 ↗
- net bookings: $1,298 million this quarter and $1,262 million a year earlier$1.298 billion and $1.262 billionSEC EDGAR, Form 10-Q filed Aug 1, 2025 ↗
- net bookings rose $36 million or 3 percent, mainly on Split Fiction and global football, partly offset by Apex Legends extra content$36 million or 3 percentSEC EDGAR, Form 10-Q filed Aug 1, 2025 ↗
- when the earnings release was filedJul 29, 2025
- the release says net bookings of $1.298 billion exceeded the high end of the $1.275 billion guidance range$1.298 billion; $1.275 billionElectronic Arts earnings release (Exhibit 99.1 of the Form 8-K filed Jul 29, 2025) ↗
- operating expenses were $1,121 million, up 9 percent$1.121 billion; 9 percentSEC EDGAR, Form 10-Q filed Aug 1, 2025 ↗
- research and development expenses rose $77 million or 12 percent, mainly on a $46 million rise in personnel-related expenses for its studios$77 million or 12 percent; $46 millionSEC EDGAR, Form 10-Q filed Aug 1, 2025 ↗
- EA returned $423 million to stockholders in the quarter: 3.0 million shares repurchased for about $375 million and $48 million in dividends$423 million; 3.0 million shares; $375 million; $48 millionSEC EDGAR, Form 10-Q filed Aug 1, 2025 ↗
- EA left its fiscal year 2026 outlook unchangedfiscal year 2026; May 6, 2025Electronic Arts earnings release (Exhibit 99.1 of the Form 8-K filed Jul 29, 2025) ↗
- EA's fiscal year 2026 net bookings forecast$7.6 billion to $8.0 billionElectronic Arts earnings release (Exhibit 99.1 of the Form 8-K filed Jul 29, 2025) ↗
- EA's net bookings forecast for its second fiscal quarter, ending Sep 30, 2025Q2 fiscal year 2026, ending Sep 30, 2025: $1.8 billion to $1.9 billionElectronic Arts earnings release (Exhibit 99.1 of the Form 8-K filed Jul 29, 2025) ↗
- which documents of the 10-Q we holdWe hold the text of this filing's management discussion and analysis (32 subsections). We do not hold the filing's other exhibits, and nothing else of it is held: a sentence about what the filing does not say is about the text we hold.
- whether the year-earlier figures can be told as restatedOur records keep one value for each period of an SEC filer, the latest filed, so they cannot tell whether this filing's year-earlier figures were restated.
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The record
- Company
- Electronic Arts (CIK 712515)
- Form
- 10-Q
- Accession
- 0000712515-25-000030
- Filed
- Aug 1, 2025
- Period covered
- Apr 1, 2025 – Jun 30, 2025
- Revenue
- 1,671,000,000 USD
- Revenue, a year earlier
- 1,660,000,000 USD
- Operating income
- 271,000,000 USD
- Operating income, a year earlier
- 364,000,000 USD
- Net income
- 201,000,000 USD
- Net income, a year earlier
- 280,000,000 USD
- Share buybacks
- 375,000,000 USD
- Share buybacks, a year earlier
- 375,000,000 USD
Quarterly revenue, last 8 periods
About Electronic Arts
Electronic Arts page →- Studios
- BioWare, Codemasters, Criterion Games, EA DICE, EA Orlando, EA Romania and 7 more
- Games
- Apex Legends, Battlefield 6, Dead Space, Dragon Age: The Veilguard, EA Sports College Football 27, EA Sports FC 26 and 10 more
- Open roles
- No public hiring feed we can read
- Layoffs, 12 months
- No WARN notices in the US states we read
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