Corsair Gaming swings to a $13.8 million operating profit in the first quarter as revenue falls 4.1%
Peripherals revenue rose 10.1% while components and systems fell 10.3%, which the company ties to softer demand for self-built PCs.
Corsair Gaming, which sells high-performance products for gamers and digital creators, reported revenue of $354.51 million for the quarter to Mar 31, 2026, down 4.1% from $369.75 million a year earlier. It filed the figures on May 7, 2026 in a quarterly report on Form 10-Q, the filing a US-listed company makes with the SEC, and in an earnings release on Form 8-K. Operating income was $13.8 million, against an operating loss of $2.26 million a year earlier. Net income attributable to the company's shareholders was $12.78 million, against a loss of $10.46 million, and diluted earnings per share were $0.11, against a loss of $0.10 a share.1,2,3,4,5,6,7,8,9,10,11,12,13,14,15
Gamer and Creator Peripherals, which covers gaming keyboards, mice, headsets, controllers and streaming products, brought in $123.31 million, up 10.1%, which the company ties to new products and market share gains in peripherals, streaming and sim racing. Gaming Components and Systems, which covers power supply units, cooling, cases, memory modules and prebuilt gaming PCs, brought in $231.2 million, down 10.3%, which the company ties to softer demand for self-built PCs, reflecting the lack of a significant GPU-driven upgrade cycle and elevated memory pricing, partly offset by strength in memory and systems products. Within that segment, Memory Products revenue was $149.56 million, up 6.0%, and Other Component Products revenue was $81.64 million, down 30.0%. Corsair says a global semiconductor supply constraint driven by AI infrastructure has raised the market price of DRAM modules substantially.16,17,18,19,20,21,22,23,24,25,26,27,28,29
Gross margin was 32.7%, against 27.7% a year earlier; the company says a 580 basis point gain from product mix and higher pricing was partly offset by a 100 basis point cost from higher tariffs (a basis point is a hundredth of a percentage point). Its own adjusted EBITDA, a non-GAAP measure it defines, was $35.8 million, against $22.6 million a year earlier. That measure leaves out amortization, stock-based compensation, restructuring and other charges, among other items. On Jan 30, 2026 its board authorized its first share repurchase program, of up to $50 million, and it bought back about 0.9 million shares for $5.0 million in the quarter.30,31,32,33,34,35
In February 2026 the U.S. Supreme Court ruled that certain tariffs imposed under the International Emergency Economic Powers Act were invalid, and in April 2026 Corsair submitted refund claims; it had recognized no receivable for them at Mar 31, 2026. For the second quarter of 2026, Corsair guided net revenue of $295 million to $320 million, and chief executive Thi La called the first quarter a strong start to 2026.36,37,38,39,40,41
Our records hold the text of the 10-Q's management discussion but nothing else of that filing's text, so its notes to the financial statements are not read here. Our records keep one value for each period, so they cannot tell whether the year-earlier figures were restated.42,43
How each figure was checked
- how Corsair describes its businesshigh-performance products for gamers and digital creatorsSEC EDGAR, Form 10-Q filed May 7, 2026 ↗
- revenue for the quarter to Mar 31, 2026$354.51 million for the quarter from Jan 1, 2026 to Mar 31, 2026
- revenue change on the year before−4.1% on the same quarter a year earlier
- revenue a year earlier$369.75 million in the same quarter a year earlier
- the report covers the quarter ended Mar 31, 2026Mar 31, 2026
- the filing is a Form 10-Q10-Q
- the 10-Q was filed on May 7, 2026May 7, 2026
- the earnings release was filed on a Form 8-K8-K
- the 8-K with the earnings release was filed on May 7, 2026May 7, 2026
- operating income for the quarter$13.8 million for the quarter from Jan 1, 2026 to Mar 31, 2026
- operating loss a year earlier−$2.26 million in the same quarter a year earlier
- net income attributable to the company's shareholders$12.78 million for the quarter from Jan 1, 2026 to Mar 31, 2026
- net loss attributable to the company's shareholders a year earlier−$10.46 million in the same quarter a year earlier
- diluted earnings per share for the quarter0.11 USD per share for the quarter from Jan 1, 2026 to Mar 31, 2026
- diluted loss per share a year earlier-0.1 USD per share in the same quarter a year earlier
- what the Gamer and Creator Peripherals segment includesgaming keyboards, mice, headsets, controllers and streaming productsSEC EDGAR, Form 10-Q filed May 7, 2026 ↗
- Gamer and Creator Peripherals segment revenue$123.31 million for the quarter from Jan 1, 2026 to Mar 31, 2026
- Gamer and Creator Peripherals revenue change10.1% on the same quarter a year earlier
- what the company says drove peripherals revenue uphigher sales within peripherals, streaming and sim racing categories from new product introductions and market share gainsSEC EDGAR, Form 10-Q filed May 7, 2026 ↗
- what the Gaming Components and Systems segment includespower supply units, cooling solutions, computer cases, DRAM modules and prebuilt and custom-built gaming PCs and laptopsSEC EDGAR, Form 10-Q filed May 7, 2026 ↗
- Gaming Components and Systems segment revenue$231.2 million for the quarter from Jan 1, 2026 to Mar 31, 2026
- Gaming Components and Systems revenue change−10.3% on the same quarter a year earlier
- what the company says drove components and systems revenue downsofter demand in the self-built PC market, reflecting the lack of a significant GPU-driven upgrade cycle and elevated memory pricing, partially offset by continued strength in memory and systems productsSEC EDGAR, Form 10-Q filed May 7, 2026 ↗
- Memory Products revenue$149.56 million for the quarter from Jan 1, 2026 to Mar 31, 2026
- Memory Products revenue change6.0% on the same quarter a year earlier
- Other Component Products revenue$81.64 million for the quarter from Jan 1, 2026 to Mar 31, 2026
- Other Component Products revenue change−30.0% on the same quarter a year earlier
- the company's view on the semiconductor supply constraintsignificant constraints in the global supply of semiconductors driven by the proliferation of AI infrastructureSEC EDGAR, Form 10-Q filed May 7, 2026 ↗
- the company says DRAM module prices rose substantiallya substantial increase in the market price of DRAM modulesSEC EDGAR, Form 10-Q filed May 7, 2026 ↗
- gross margin for the quarter and the quarter a year earlier32.7% and 27.7%SEC EDGAR, Form 10-Q filed May 7, 2026 ↗
- what the company says drove the gross margin increasea 580 basis point improvement from favorable product mix and higher pricing, partially offset by a 100 basis point impact from higher tariff costsSEC EDGAR, Form 10-Q filed May 7, 2026 ↗
- the company's own non-GAAP adjusted EBITDA for the quarter and the quarter a year earlier, from a table in thousands of dollars$35.8 million, against $22.6 million a year earlierhttps://www.sec.gov/Archives/edgar/data/1743759/000119312526211845/crsr-ex99_1.htm ↗
- what the company's adjusted EBITDA leaves out, as its earnings release defines itexcludes the impact from amortization, stock-based compensation, one-time costs related to legal and other matters, acquisition and related integration costs, restructuring and other charges, among other itemshttps://www.sec.gov/Archives/edgar/data/1743759/000119312526211845/crsr-ex99_1.htm ↗
- the board authorized the company's first share repurchase programOn January 30, 2026, up to $50 million of common stock, the first repurchase authorizationSEC EDGAR, Form 10-Q filed May 7, 2026 ↗
- shares repurchased in the quarterapproximately 0.9 million shares for an aggregate cost of $5.0 millionSEC EDGAR, Form 10-Q filed May 7, 2026 ↗
- the Supreme Court ruling on certain tariffsIn February 2026 the U.S. Supreme Court ruled that certain tariffs imposed under the International Emergency Economic Powers Act were invalidSEC EDGAR, Form 10-Q filed May 7, 2026 ↗
- Corsair submitted tariff refund claimsin April 2026 Corsair submitted refund claimsSEC EDGAR, Form 10-Q filed May 7, 2026 ↗
- no receivable recognized for the refunds at Mar 31, 2026no receivable recognized as of March 31, 2026SEC EDGAR, Form 10-Q filed May 7, 2026 ↗
- second-quarter 2026 net revenue guidanceFor the second quarter of 2026, net revenue of $295 million to $320 millionhttps://www.sec.gov/Archives/edgar/data/1743759/000119312526211845/crsr-ex99_1.htm ↗
- the chief executive's statement on the quartera strong start to 2026, with record first quarter gross margin and adjusted EBITDA and EPS well above the high end of guidancehttps://www.sec.gov/Archives/edgar/data/1743759/000119312526211845/crsr-ex99_1.htm ↗
- Thi La's titleChief Executive Officer of Corsairhttps://www.sec.gov/Archives/edgar/data/1743759/000119312526211845/crsr-ex99_1.htm ↗
- which documents of the filing our records holdWe hold the text of this filing's management discussion and analysis (34 subsections). We do not hold the filing's other exhibits, and nothing else of it is held: a sentence about what the filing does not say is about the text we hold.
- whether year-earlier figures can be told as restatedOur records keep one value for each period of an SEC filer, the latest filed, so they cannot tell whether this filing's year-earlier figures were restated.
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The record
- Company
- Corsair Gaming (CIK 1743759)
- Form
- 10-Q
- Accession
- 0001193125-26-211947
- Filed
- May 7, 2026
- Period covered
- Jan 1, 2026 – Mar 31, 2026
- Revenue
- 354,512,000 USD
- Revenue, a year earlier
- 369,750,000 USD
- Operating income
- 13,796,000 USD
- Operating income, a year earlier
- −2,263,000 USD
- Net income attributable to shareholders
- 12,784,000 USD
- Net income attributable to shareholders, a year earlier
- −10,459,000 USD
- Share buybacks
- 5,011,000 USD
Quarterly revenue, last 8 periods
About Corsair Gaming
Corsair Gaming page →- Open roles
- No public hiring feed we can read
- Layoffs, 12 months
- No WARN notices in the US states we read
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