Gravity reported first-quarter 2026 revenue of KRW 161,878 million, up 17.8% from a year earlier
Net profit attributable to the parent company was KRW 29,394 million for the quarter ended Mar 31, 2026, in unaudited results filed on May 8, 2026.
On May 8, 2026, Gravity Co. filed a Form 6-K, the report a foreign company files with the US Securities and Exchange Commission to disclose news, with its unaudited results for the first quarter ended Mar 31, 2026, prepared under International Financial Reporting Standards as issued by the International Accounting Standards Board. Total revenues were KRW 161,878 million, up 17.8% from the first quarter of 2025 and 42.7% from the fourth quarter of 2025; the release also gave the figure as US$ 106,254 thousand at KRW 1,523.50 to the dollar, a rate it used for convenience. Operating profit was KRW 30,830 million, up 24.7% from a year earlier and 163.1% from the fourth quarter, when it was KRW 11,720 million. Net profit attributable to the parent company, the owners' share of the group's profit, was KRW 29,394 million, against KRW 12,312 million in the fourth quarter of 2025 and KRW 22,038 million in the first quarter of 2025, and profit before income tax expense was KRW 38,325 million.1,2,3,4,5,6,7,8,9
Mobile games brought in KRW 132,800 million, up 15.0% from KRW 115,486 million a year earlier and 54.1% from KRW 86,175 million in the fourth quarter. Gravity linked the rise from the fourth quarter to initial revenue from Ragnarok: The New World, launched in Taiwan, Hong Kong and Macau on Jan 15, 2026, and from Ragnarok Origin Classic, launched in Southeast Asia (except Vietnam), Taiwan, Hong Kong, Macau and Korea on Mar 26, 2026, and to more revenue from Ragnarok X: Next Generation; lower revenue from Ragnarok: Twilight in Southeast Asia and Ragnarok M: Classic partly offset it. Online games brought in KRW 25,906 million, up 37.8% from KRW 18,806 million a year earlier, which the company tied largely to Ragnarok Online in Thailand and to Ragnarok Online America Latina, launched in Latin America on May 28, 2025. Cost of revenue was KRW 110,224 million, up 48.4% from KRW 74,262 million in the fourth quarter, which the company put mainly down to initial commission paid for the mobile service of Ragnarok: The New World in Taiwan, Hong Kong and Macau. Operating expenses were KRW 20,824 million, down 17.6% from KRW 25,276 million a year earlier.10,11,12,13,14,15,16
Cash and cash equivalents plus short-term financial instruments stood at KRW 611,615 million on Mar 31, 2026. In its business update, Gravity said it planned to launch Ragnarok M: Classic in Korea in July 2026 and Ragnarok: The New World in Southeast Asia (except Vietnam) the same month, and Ragnarok Online 3 in China in the first quarter of 2027. Console and PC games it scheduled for launch in the second half of 2026 included Jaleco Arcade Collection, LIGHT ODYSSEY, Hashire HEBEREKE: EX and GALVATEIN: Adventure's Guild.17,18,19,20,21,22,23,24
How each figure was checked
- the form type of the filing6-K
- when the 6-K was filedMay 8, 2026
- the report covers the unaudited first quarter ended March 31, 2026, under IFRS as issued by the IASBunaudited results for the first quarter ended March 31, 2026, under IFRS as issued by the International Accounting Standards BoardSEC EDGAR, Form 6-K filed May 8, 2026 ↗
- total revenues for the first quarter of 2026 and the changes the company statedKRW 161,878 million (US$ 106,254 thousand), up 42.7% from the fourth quarter ended December 31, 2025 and up 17.8% from the first quarter ended March 31, 2025SEC EDGAR, Form 6-K filed May 8, 2026 ↗
- the convenience exchange rate of the releaseKRW 1,523.50 to US$ 1.00, the rate on March 31, 2026SEC EDGAR, Form 6-K filed May 8, 2026 ↗
- operating profit for the first quarter of 2026 and the changes the company statedKRW 30,830 million (US$ 20,236 thousand), up 163.1% QoQ and up 24.7% YoYSEC EDGAR, Form 6-K filed May 8, 2026 ↗
- operating profit in the income statement's three-month columns, in order: the fourth quarter of 2025 (31-Dec-25), the first quarter of 2025 (31-Mar-25) and the first quarter of 2026 (31-Mar-26)KRW 11,720 million, KRW 24,730 million and KRW 30,830 millionSEC EDGAR, Form 6-K filed May 8, 2026 ↗
- net profit attributable to the parent company for the first quarter of 2026 against the fourth quarter of 2025 and the first quarter of 2025KRW 29,394 million (US$ 19,294 thousand) for the first quarter of 2026, against KRW 12,312 million for the fourth quarter of 2025 and KRW 22,038 million for the first quarter of 2025SEC EDGAR, Form 6-K filed May 8, 2026 ↗
- profit before income tax expense for the first quarter of 2026 against the fourth quarter of 2025 and the first quarter of 2025KRW 38,325 million (US$ 25,155 thousand) for the first quarter of 2026, against KRW 16,576 million for the fourth quarter of 2025 and KRW 28,450 million for the first quarter of 2025SEC EDGAR, Form 6-K filed May 8, 2026 ↗
- mobile game revenue for the first quarter of 2026KRW 132,800 million (US$ 87,168 thousand), up 54.1% QoQ from KRW 86,175 million and up 15.0% YoY from KRW 115,486 millionSEC EDGAR, Form 6-K filed May 8, 2026 ↗
- what the company said lifted mobile game revenue from the fourth quarterRagnarok: The New World launched January 15, 2026; Ragnarok X: Next Generation in Global; Ragnarok Origin Classic launched March 26, 2026SEC EDGAR, Form 6-K filed May 8, 2026 ↗
- what partly offset the mobile game increasedecreased revenues from Ragnarok: Twilight in Southeast Asia and Ragnarok M: Classic in Taiwan, Hong Kong, Macau and GlobalSEC EDGAR, Form 6-K filed May 8, 2026 ↗
- online game revenue for the first quarter of 2026KRW 25,906 million (US$ 17,004 thousand), up 9.8% QoQ from KRW 23,594 million and up 37.8% YoY from KRW 18,806 millionSEC EDGAR, Form 6-K filed May 8, 2026 ↗
- what the company said lifted online game revenue from a year earlierRagnarok Online in Thailand; Ragnarok Online America Latina launched in Latin America on May 28, 2025SEC EDGAR, Form 6-K filed May 8, 2026 ↗
- cost of revenue for the first quarter of 2026 and the company's reasonKRW 110,224 million (US$ 72,349 thousand), up 48.4% QoQ from KRW 74,262 million and up 26.0% YoY from KRW 87,458 millionSEC EDGAR, Form 6-K filed May 8, 2026 ↗
- operating expenses for the first quarter of 2026KRW 20,824 million (US$ 13,669 thousand), down 24.2% QoQ from KRW 27,468 million and down 17.6% YoY from KRW 25,276 millionSEC EDGAR, Form 6-K filed May 8, 2026 ↗
- cash and short-term financial instruments at March 31, 2026KRW 611,615 million (US$ 401,454 thousand) as of March 31, 2026SEC EDGAR, Form 6-K filed May 8, 2026 ↗
- Ragnarok M: Classic launch plan for KoreaJuly 2026SEC EDGAR, Form 6-K filed May 8, 2026 ↗
- Ragnarok: The New World launch planJuly 2026 in Southeast Asia (except Vietnam); fourth quarter of 2026 in GlobalSEC EDGAR, Form 6-K filed May 8, 2026 ↗
- Ragnarok Online 3 launch planRagnarok Online 3: first quarter of 2027 in China, within 2027 in GlobalSEC EDGAR, Form 6-K filed May 8, 2026 ↗
- Jaleco Arcade Collection launch plansecond half of 2026SEC EDGAR, Form 6-K filed May 8, 2026 ↗
- LIGHT ODYSSEY launch plansecond half of 2026SEC EDGAR, Form 6-K filed May 8, 2026 ↗
- Hashire HEBEREKE: EX launch plansecond half of 2026SEC EDGAR, Form 6-K filed May 8, 2026 ↗
- GALVATEIN: Adventure's Guild launch plansecond half of 2026SEC EDGAR, Form 6-K filed May 8, 2026 ↗
Sign in to keep your place.
The record
- Company
- Gravity Co. (CIK 1313310)
- Form
- 6-K
- Accession
- 0001628280-26-032533
- Filed
- May 8, 2026
- Period of report
- May 8, 2026
About Gravity Co.
Gravity Co. page →- Open roles
- No public hiring feed we can read
- Layoffs, 12 months
- No WARN notices in the US states we read
Get an alert when Gravity Co. files with the SEC.
Follow Gravity Co.