Take-Two's annual revenue rises 18% to $6.66 billion as its net loss narrows to $298.2 million
Net Bookings, the company's operating measure of products and services sold, grew 19% to $6.72 billion, and the 10-K says Grand Theft Auto VI is planned for Nov 19, 2026.
Take-Two Interactive reported net revenue of $6.66 billion for the fiscal year ended Mar 31, 2026, up 18% from $5.63 billion a year earlier. The figures come from its Form 10-K, the annual report a US-listed company files with the SEC, which Take-Two filed on May 22. It posted an operating loss of $104.2 million, against an operating loss of $4.39 billion the year before, and a net loss of $298.2 million against $4.48 billion. The 10-K ties the narrower operating loss to the absence of a goodwill impairment this year, and to higher sales; a goodwill impairment is a charge that writes down the value booked when a company bought other businesses, and the year before it came to $3.55 billion.1,2,3,4,5,6,7,8,9,10,11,12
Take-Two says its net revenue was led by NBA 2K, Grand Theft Auto, Borderlands, Red Dead Redemption and WWE 2K, and by the mobile games Toon Blast, Empires & Puzzles and Color Block Jam, among others. For the rise in net revenue, the 10-K names higher sales of NBA 2K, Borderlands, Color Block Jam, Toon Blast and Grand Theft Auto, and says the latest Borderlands, Borderlands 4, came out in September 2025. Net revenue from full game and other rose on Borderlands, Grand Theft Auto and Mafia: The Old Country, which came out in August 2025, partly offset by lower Civilization revenue.13,14,15,16
By platform, console revenue rose 24% to $2.60 billion, mobile rose 13% to $3.33 billion and PC and other rose 23% to $726.1 million. Recurrent consumer spending, which Take-Two says comes from ongoing engagement and includes virtual currency, add-on content, in-game purchases and in-game advertising, grew 16% to $5.20 billion and made up 78.1% of net revenue.17,18,19,20,21,22,23,24,25,26
Net Bookings is a separate measure from net revenue: Take-Two defines it as the net amount of products and services sold digitally or sold in physically during the period. In its earnings release of May 21, the company gave an initial outlook for fiscal 2027 Net Bookings of $8.0 to $8.2 billion. Rockstar, the 10-K says, plans to release Grand Theft Auto VI on Nov 19, 2026.27,28,29,30
We hold the text of the 10-K's management discussion rather than the whole filing, diluted earnings per share is left out here because our checks hold it back, and our records keep one value for each period of an SEC filer, so they cannot tell whether the year-earlier figures were restated.31,32,33
How each figure was checked
- Take-Two Interactive revenue, year ended Mar 31, 2026$6.66 billion for the year from Apr 1, 2025 to Mar 31, 2026
- Take-Two Interactive revenue, year ended Mar 31, 2026: the same figure a year earlier$5.63 billion in the same year a year earlier
- Take-Two Interactive revenue, year ended Mar 31, 2026: change on the year before18.2% on the same year a year earlier
- Take-Two Interactive, Form 10-K of May 22, 2026: report dateMar 31, 2026
- Take-Two Interactive, Form 10-K of May 22, 2026: form10-K
- Take-Two Interactive, Form 10-K of May 22, 2026: filed onMay 22, 2026
- Take-Two Interactive operating income, year ended Mar 31, 2026−$104.2 million for the year from Apr 1, 2025 to Mar 31, 2026
- Take-Two Interactive operating income, year ended Mar 31, 2026: the same figure a year earlier−$4.39 billion in the same year a year earlier
- Take-Two Interactive net income, year ended Mar 31, 2026−$298.2 million for the year from Apr 1, 2025 to Mar 31, 2026
- Take-Two Interactive net income, year ended Mar 31, 2026: the same figure a year earlier−$4.48 billion in the same year a year earlier
- the narrower operating loss came from no matching goodwill impairment in the current year, and higher salesSEC EDGAR, Form 10-K filed May 22, 2026 ↗
- goodwill impairment of $3,545.2 million in the year ended Mar 31, 2025 (release table, in millions)$3.55 billionSEC EDGAR, Take-Two earnings release (Exhibit 99.1 to an 8-K), May 21, 2026 ↗
- the franchises and mobile games that led net revenueSEC EDGAR, Form 10-K filed May 22, 2026 ↗
- the main drivers of the revenue increase, in the order the 10-K lists them; Borderlands 4 released in September 2025September 2025SEC EDGAR, Form 10-K filed May 22, 2026 ↗
- full-game revenue rose on Borderlands, Grand Theft Auto and Mafia: The Old Country (August 2025), partly offset by lower Civilization revenueAugust 2025SEC EDGAR, Form 10-K filed May 22, 2026 ↗
- Take-Two reports net revenue from full game and other as a content category that rose in fiscal 2026SEC EDGAR, Form 10-K filed May 22, 2026 ↗
- Take-Two Interactive revenue from Console (product or service), year ended Mar 31, 2026$2.6 billion for the year from Apr 1, 2025 to Mar 31, 2026
- Take-Two Interactive revenue from Console (product or service), year ended Mar 31, 2026: change on the year before23.7% on the same year a year earlier
- Take-Two Interactive revenue from Mobile (product or service), year ended Mar 31, 2026$3.33 billion for the year from Apr 1, 2025 to Mar 31, 2026
- Take-Two Interactive revenue from Mobile (product or service), year ended Mar 31, 2026: change on the year before13.3% on the same year a year earlier
- Take-Two Interactive revenue from P C And Other Products (product or service), year ended Mar 31, 2026$726.1 million for the year from Apr 1, 2025 to Mar 31, 2026
- Take-Two Interactive revenue from P C And Other Products (product or service), year ended Mar 31, 2026: change on the year before22.5% on the same year a year earlier
- what Take-Two counts as recurrent consumer spendingSEC EDGAR, Form 10-K filed May 22, 2026 ↗
- Take-Two Interactive revenue from Recurrent consumer spending (product or service), year ended Mar 31, 2026$5.2 billion for the year from Apr 1, 2025 to Mar 31, 2026
- Take-Two Interactive revenue from Recurrent consumer spending (product or service), year ended Mar 31, 2026: change on the year before16.1% on the same year a year earlier
- recurrent consumer spending was 78.1% of net revenue78.1%SEC EDGAR, Form 10-K filed May 22, 2026 ↗
- how Take-Two defines Net BookingsSEC EDGAR, Form 10-K filed May 22, 2026 ↗
- when the earnings release 8-K was filedMay 21, 2026
- initial outlook for fiscal 2027 Net Bookingsfiscal 2027 Net Bookings of $8.0 to $8.2 billionSEC EDGAR, Take-Two earnings release (Exhibit 99.1 to an 8-K), May 21, 2026 ↗
- Rockstar plans to release Grand Theft Auto VI on Nov 19, 2026Nov 19, 2026SEC EDGAR, Form 10-K filed May 22, 2026 ↗
- which documents of filing 0001628280-26-037434 we holdWe hold the text of this filing's management discussion and analysis (30 subsections); notes to its financial statements (21 numbered notes). We do not hold the filing's other exhibits, and nothing else of it is held: a sentence about what the filing does not say is about the text we hold.
- the figures our records hold of a report (0001628280-26-037434)Our records hold revenue, operating income, net income and diluted earnings per share for this report's year ended Mar 31, 2026. Other measures a company reports (net income attributable to its owners, EBITDA, impairments, segment figures, adjusted figures) are in our records only where the dossier offers them.
- whether a report's year-earlier figures are told as restated (0001628280-26-037434)Our records keep one value for each period of an SEC filer, the latest filed, so they cannot tell whether this filing's year-earlier figures were restated.
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The record
- Company
- Take-Two Interactive (CIK 946581)
- Form
- 10-K
- Accession
- 0001628280-26-037434
- Filed
- May 22, 2026
- Period covered
- Apr 1, 2025 – Mar 31, 2026
- Revenue
- 6,656,400,000 USD
- Revenue, a year earlier
- 5,633,600,000 USD
- Operating income
- −104,200,000 USD
- Operating income, a year earlier
- −4,391,100,000 USD
- Net income
- −298,200,000 USD
- Net income, a year earlier
- −4,478,900,000 USD
- Goodwill impairment
- 0 USD
- Goodwill impairment, a year earlier
- 3,545,200,000 USD
Annual revenue, last 8 periods
About Take-Two Interactive
Take-Two Interactive page →- Studios
- 2K, Gearbox Software, Rockstar Games, Zynga
- Games
- Borderlands 4, Color Block Jam, Empires & Puzzles: Match-3 RPG, Grand Theft Auto IV: The Complete Edition, Grand Theft Auto V Enhanced, Grand Theft Auto V Legacy and 9 more
- Open roles
- 143 open roles · 6 posted this week · 5 job boards
- Layoffs, 12 months
- No WARN notices in the US states we read
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