Take-Two's revenue fell 15.6% to $1.5 billion in the September quarter, with a $54 million net loss
The Form 10-Q filed Nov 9, 2026 shows a narrower net loss than a year earlier and a wider operating loss.
Take-Two Interactive reported revenue of $1.5 billion for the quarter from Jul 1, 2026 to Sep 30, 2026, in a Form 10-Q (the quarterly report a US-listed company files with the SEC) filed on Nov 9, 2026. Revenue, the money the company took in from selling its games, was down 15.6% from $1.77 billion in the same quarter a year earlier. Operating income, what is left after the costs of running the business, was a loss of $117.5 million, against an operating loss of $98 million a year earlier. Net income, what is left after interest, tax and everything else, was a loss of $54 million, against a net loss of $133.9 million a year earlier; the loss was $0.29 a share, against $0.73.1,2,3,4,5,6,7,8,9,10
The filing splits revenue into platform lines, and the company says its products are designed for console gaming systems, mobile (smartphones and tablets) and personal computers. The table beside this paragraph shows how the quarter's revenue split across the platform lines.11,1
Revenue by product · quarter ended Sep 30, 2026
| Product | Share of revenue | This quarter | A year earlier | Change |
|---|---|---|---|---|
| Mobile | $731.1 million | A year earlier$821.6 million | −11.0% | |
| Console | $615.4 million | A year earlier$720 million | −14.5% | |
| P C And Other Products | $150.5 million | A year earlier$232.2 million | −35.2% | |
| Total revenue | $1.5 billion | A year earlier$1.77 billion | −15.6% |
Mobile was the largest line at $731.1 million, 48.8% of the filing's total revenue, and fell 11.0% on the year. The company's discussion says the fall in mobile was primarily driven by lower revenue from Color Block Jam, NBA 2K and Toy Blast, among others. Console was $615.4 million, 41.1% of the filing's total revenue, down 14.5%, and the discussion says the decrease was primarily driven by lower revenue from the Borderlands and Mafia franchises. The company ties those franchises to Borderlands 4, released in September 2025, and Mafia: The Old Country, released in August 2025. PC and other, the line the filing's table labels P C And Other Products, fell furthest: down 35.2% to $150.5 million, 10.1% of the filing's total revenue, again primarily on lower revenue from Borderlands and Mafia. In its passage on digital online channels, the discussion says higher revenue from the Grand Theft Auto series partially offset the decrease there.12,13,14,15,16,17,18,19,20,21,22,23,24,25,26
By region, the United States brought in $888.9 million, 59.4% of the filing's total revenue, down 14.2%, and international markets $608.1 million, 40.6%, down 17.6%. The company says the revenue it earns outside the United States is principally generated by its operations in Europe, Asia, Australia, Canada and Latin America. The management discussion we hold gives no cause for the difference between the regions' moves.27,28,29,30,31,32,33,34
Revenue by region · quarter ended Sep 30, 2026
| Region | Share of revenue | This quarter | A year earlier | Change |
|---|---|---|---|---|
| United States | $888.9 million | A year earlier$1.04 billion | −14.2% | |
| International | $608.1 million | A year earlier$737.7 million | −17.6% | |
| Total revenue | $1.5 billion | A year earlier$1.77 billion | −15.6% |
The operating loss came to 7.8 cents of each dollar of revenue and the net loss to 3.6 cents. A year earlier the operating loss was 5.5 cents of each dollar of revenue and the net loss 7.5 cents. Items below operating income account for the net loss being smaller than the operating loss. Interest and other, net, was income, against an expense a year earlier, which the company says was primarily driven by lower interest expense after it repaid notes in April 2025 and March 2026 and by changes in the fair value of long-term investments, partly offset by higher foreign currency losses. The company also recorded a benefit from income taxes, against a provision for income taxes a year earlier.35,36,37,38,39,40,41
Margins · quarter ended Sep 30, 2026
| Measure | Of each $1 of revenue | This quarter | A year earlier | Change |
|---|---|---|---|---|
| Operating income−$117.5 million | −7.8¢ | A year earlier−5.5¢ | −2.3¢ | |
| Net income−$54 million | −3.6¢ | A year earlier−7.5¢ | +3.9¢ | |
| Revenue$1.5 billion | 100¢ |
The filing says Rockstar Games will release Grand Theft Auto VI on Nov 19, 2026. In its earnings release, the company gave Net Bookings, a measure it defines itself (the amount of products and services sold in the period, not a GAAP revenue figure), of $1.60 billion for the quarter. That release also said the company was reiterating, at the time, its expectation for fiscal year 2027 Net Bookings of $8.0 to $8.2 billion.42,43,44,45
Our records hold revenue, operating income, net income and diluted earnings per share for this quarter; other measures a company reports are in our records only where the filing's text we hold gives them. We hold the filing's management discussion and its notes to the financial statements, not its other exhibits.46,34
How each figure was checked
- revenue of the quarter$1.5 billion for the quarter from Jul 1, 2026 to Sep 30, 2026
- when the 10-Q was filedNov 9, 2026
- revenue change on the year−15.6% on the same quarter a year earlier
- revenue a year earlier$1.77 billion in the same quarter a year earlier
- operating income of the quarter−$117.5 million for the quarter from Jul 1, 2026 to Sep 30, 2026
- operating income a year earlier−$98 million in the same quarter a year earlier
- net income of the quarter−$54 million for the quarter from Jul 1, 2026 to Sep 30, 2026
- net income a year earlier−$133.9 million in the same quarter a year earlier
- diluted loss per share-0.29 USD per share for the quarter from Jul 1, 2026 to Sep 30, 2026
- diluted loss per share a year earlier-0.73 USD per share in the same quarter a year earlier
- what the company says its products are designed forSEC EDGAR, Take-Two Interactive Form 10-Q filed Nov 9, 2026 ↗
- mobile revenue$731.1 million for the quarter from Jul 1, 2026 to Sep 30, 2026
- mobile share of total revenue48.8% of the total revenue for the quarter from Jul 1, 2026 to Sep 30, 2026
- mobile change on the year−11.0% on the same quarter a year earlier
- management on the fall in mobileSEC EDGAR, Take-Two Interactive Form 10-Q filed Nov 9, 2026 ↗
- console revenue$615.4 million for the quarter from Jul 1, 2026 to Sep 30, 2026
- console share of total revenue41.1% of the total revenue for the quarter from Jul 1, 2026 to Sep 30, 2026
- console change on the year−14.5% on the same quarter a year earlier
- management on the fall in consoleSEC EDGAR, Take-Two Interactive Form 10-Q filed Nov 9, 2026 ↗
- Borderlands 4 releaseSeptember 2025SEC EDGAR, Take-Two Interactive Form 10-Q filed Nov 9, 2026 ↗
- Mafia: The Old Country releaseAugust 2025SEC EDGAR, Take-Two Interactive Form 10-Q filed Nov 9, 2026 ↗
- PC and other revenue$150.5 million for the quarter from Jul 1, 2026 to Sep 30, 2026
- PC and other change on the year−35.2% on the same quarter a year earlier
- PC and other share of total revenue10.1% of the total revenue for the quarter from Jul 1, 2026 to Sep 30, 2026
- management on the fall in PC and otherSEC EDGAR, Take-Two Interactive Form 10-Q filed Nov 9, 2026 ↗
- Grand Theft Auto partly offset the digital declineSEC EDGAR, Take-Two Interactive Form 10-Q filed Nov 9, 2026 ↗
- United States revenue$888.9 million for the quarter from Jul 1, 2026 to Sep 30, 2026
- United States share of total revenue59.4% of the total revenue for the quarter from Jul 1, 2026 to Sep 30, 2026
- United States change on the year−14.2% on the same quarter a year earlier
- International revenue$608.1 million for the quarter from Jul 1, 2026 to Sep 30, 2026
- International share of total revenue40.6% of the total revenue for the quarter from Jul 1, 2026 to Sep 30, 2026
- International change on the year−17.6% on the same quarter a year earlier
- where non-US revenue is generatedSEC EDGAR, Take-Two Interactive Form 10-Q filed Nov 9, 2026 ↗
- which documents of the filing we holdWe hold the text of this filing's management discussion and analysis (36 subsections); notes to its financial statements (16 numbered notes). We do not hold the filing's other exhibits, and nothing else of it is held: a sentence about what the filing does not say is about the text we hold.
- operating income share of revenue-7.8% of revenue for the quarter from Jul 1, 2026 to Sep 30, 2026
- net income share of revenue-3.6% of revenue for the quarter from Jul 1, 2026 to Sep 30, 2026
- operating income share of revenue a year earlier-5.5% of revenue in the same quarter a year earlier
- net income share of revenue a year earlier-7.5% of revenue in the same quarter a year earlier
- interest and other, net, income against an expense a year earlierSEC EDGAR, Take-Two Interactive Form 10-Q filed Nov 9, 2026 ↗
- benefit from income taxes against provision a year earlierSEC EDGAR, Take-Two Interactive Form 10-Q filed Nov 9, 2026 ↗
- interest and other, net, income against expense a year earlier and its driversApril 2025; March 2026SEC EDGAR, Take-Two Interactive Form 10-Q filed Nov 9, 2026 ↗
- Grand Theft Auto VI release dateNovember 19, 2026SEC EDGAR, Take-Two Interactive Form 10-Q filed Nov 9, 2026 ↗
- Net Bookings of the quarter, from the earnings release$1.60 billionSEC EDGAR, Take-Two Interactive earnings release (Form 8-K exhibit) of Nov 9, 2026 ↗
- definition of Net BookingsSEC EDGAR, Take-Two Interactive Form 10-Q filed Nov 9, 2026 ↗
- reiterated fiscal 2027 Net Bookings outlookfiscal year 2027; $8.0 to $8.2 billionSEC EDGAR, Take-Two Interactive earnings release (Form 8-K exhibit) of Nov 9, 2026 ↗
- which figures our records hold of the reportOur records hold revenue, operating income, net income and diluted earnings per share for this report's quarter ended Sep 30, 2026. Other measures a company reports (net income attributable to its owners, EBITDA, impairments, segment figures, adjusted figures) are in our records only where the dossier offers them.
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The record
- Company
- Take-Two Interactive (CIK 946581)
- Form
- 10-Q
- Accession
- 0001628280-26-072254
- Filed
- Nov 9, 2026
- Period covered
- Jul 1, 2026 – Sep 30, 2026
- Revenue
- 1,497,000,000 USD
- Revenue, a year earlier
- 1,773,800,000 USD
- Operating income
- −117,500,000 USD
- Operating income, a year earlier
- −98,000,000 USD
- Net income
- −54,000,000 USD
- Net income, a year earlier
- −133,900,000 USD
Quarterly revenue, last 8 periods
The earnings release
About Take-Two Interactive
Take-Two Interactive page →- Studios
- 2K, Gearbox Software, Rockstar Games, Zynga
- Games
- Borderlands 4, Color Block Jam, Empires & Puzzles: Match-3 RPG, Grand Theft Auto IV: The Complete Edition, Grand Theft Auto V Enhanced, Grand Theft Auto V Legacy and 9 more
- Open roles
- 125 open roles · 7 posted this week · 5 job boards
- Layoffs, 12 months
- No WARN notices in the US states we read
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