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Baldur's Gate 3 Hotfix #35 of Nov 20, 2025 made FSR 2.2 the default upscaling on Steam Deck Native

GameBaldur's Gate 3
VersionNot named
PostedNov 20 · 13:24 UTC
SourceSteam announcement

Hotfix #35 for Baldur's Gate 3 appeared in the game's Steam announcements on Nov 20, 2025, and, the notes said, focused mainly on performance and was meant to resolve some crashes on consoles and address certain issues on the Steam Deck. It changed the default upscaling type on Steam Deck Native from FSR 1 to FSR 2.2. The fixes listed also covered a crash on Xbox, on the host's end, when a client left a multiplayer session, and a potential crash on Mac during cross-play. The full notes are in the Steam announcements of Baldur's Gate 3, in the post dated Nov 20, 2025.1234567

How each figure was checked7 facts
  1. the title of the post, which names hotfix 35Hotfix #35 Now Live!Our database
  2. the gameBaldur's Gate 3Our database
  3. the day the post appearedNov 20, 2025Our database
  4. the hotfix focused mainly on performance, with fixes for crashes on consoles and issues on the Steam Deckperformance, crashes on consoles and issues on the Steam DeckSteam announcements of Baldur's Gate 3, Hotfix #35 ↗
  5. the default upscaling type on Steam Deck Native went from FSR 1 to FSR 2.2FSR 1 to FSR 2.2Steam announcements of Baldur's Gate 3, Hotfix #35 ↗
  6. a fix for a crash on Xbox, on the host's end, when a client leaves a multiplayer sessioncrash on XboxSteam announcements of Baldur's Gate 3, Hotfix #35 ↗
  7. a fix for a potential crash on Mac during cross-playcrash on Mac during cross-playSteam announcements of Baldur's Gate 3, Hotfix #35 ↗

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The record

Source
Steam announcements of the game
Post ID
1816849002010720
Title
Hotfix #35 Now Live!
Posted
Nov 20 · 13:24 UTC
Author
SaloAtLarian
Tags on the post
patchnotes
Filed by rule
tag:patchnotes
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