Rust patch notes of Apr 2, 2026 listed a Water Wheel and plants staying ripe 24 hours, up from 14
Rust’s “SPRING CLEAN” patch notes, dated Apr 2, 2026, listed a new Water Wheel, which generates electricity from flowing water, and a new top-tier Armoured Ladder Hatch. They said the time plants stay ripe was raised to 24 hours from 14, with growable flowers, already at 28 hours, unchanged, and that an overfishing mechanic was added under which only junk comes up from cast lines in an overfished area until it refreshes. They also said the server build dropped most meshes unless a collider needed them, and that initial tests showed savings of around 600mb of memory at runtime and 2.7GB of disk space. The notes appeared in the Steam announcements of Rust and ended with a pointer to a full devblog and changelist.1,2,3,4,5,6,7,8,9,10,11,12
How each figure was checked
- the game whose Steam announcements carried the postRust
- the post's titleSPRING CLEAN
- the day the post appearedApr 2, 2026
- the notes list a new Water Wheel that generates electricity from flowing watera new Water Wheel generates electricity from the water flowing along its baseSteam, announcement for Rust ↗
- the notes list a new top-tier Armoured Ladder Hatchthe Armoured Ladder Hatch is a new top-tier constructionSteam, announcement for Rust ↗
- the notes extend the time plants stay ripethe time plants are ripe was increased to 24 hours from 14Steam, announcement for Rust ↗
- the notes say growable flowers were already at 28 hours and are unchangedgrowable flowers were already at 28 hours and were unchangedSteam, announcement for Rust ↗
- the notes add an overfishing mechanican overfishing mechanic was added, under which only junk comes up from cast lines in an overfished areaSteam, announcement for Rust ↗
- the notes say an overfished area repopulates after time to refreshan overfished area repopulates after it has time to refreshSteam, announcement for Rust ↗
- the notes say most meshes are removed from the server build, with initial test savingsinitial tests showed savings of around 600mb of memory and 2.7GB of space on diskSteam, announcement for Rust ↗
- the notes say most meshes are removed from the server buildmost meshes were removed from the server build unless required for a colliderSteam, announcement for Rust ↗
- the notes point to a full devblog and changelistthe post ended with a pointer to a full devblog and changelistSteam, announcement for Rust ↗
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The record
- Source
- Steam announcements of the game
- Post ID
- 1828894815558283
- Title
- SPRING CLEAN
- Posted
- Apr 2 · 17:46 UTC
- Author
- Errn
- Filed by rule
- body:changelist
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