BuildsPatch notes
Team Fortress 2 update cuts zipline jump-dismount delay from 0.6s to 0.25s
GameTeam Fortress 2
VersionNot named
PostedJul 10 · 19:01 UTC
SourceSteam announcement
On Jul 10, 2026, Team Fortress 2 patch notes said the update shortened the delay before players could dismount a zipline by jumping, from 0.6s to 0.25s. The delay for dismounting by crouching went from 0.3s to 0.1s, and the dismount jump speed was set to ramp up from 1.1x base class speed to 1.8x. The notes also listed a fix for players who dismounted a zipline in mid-air not receiving mini-crits from the Direct Hit and Reserve Shooter. The notes appeared in the Steam announcements of Team Fortress 2.1,2,3,4,5
How each figure was checked
- the day the post appeared in the Steam announcementsJul 10, 2026
- the notes decrease the delay before a player can dismount a zipline by jumping from 0.6s to 0.25sDecreased delay before a player can dismount a zipline by jumping from 0.6s to 0.25sSteam, announcement for Team Fortress 2 ↗
- the notes decrease the delay before a player can dismount a zipline by crouching from 0.3s to 0.1sDecreased delay before a player can dismount a zipline by crouching from 0.3s to 0.1sSteam, announcement for Team Fortress 2 ↗
- the notes say zipline dismount jump speed ramps up from 1.1x base class speed to 1.8xZipline dismount jump speed now ramps up from 1.1x base class speed to 1.8xSteam, announcement for Team Fortress 2 ↗
- the notes fix players who dismount a zipline in mid-air not receiving mini-crits from the Direct Hit and Reserve ShooterFixed players who dismount a zipline in mid-air not receiving mini-crits from the Direct Hit and Reserve ShooterSteam, announcement for Team Fortress 2 ↗
Sign in to keep your place.
The record
- Source
- Steam announcements of the game
- Post ID
- 1837955055357756
- Title
- Team Fortress 2 Update Released
- Posted
- Jul 10 · 19:01 UTC
- Author
- erics
- Tags on the post
- patchnotes
- Filed by rule
- tag:patchnotes
New to this? Learn it in 3 minHow a patch reaches players
About Valve
Valve page →- Open roles
- No public hiring feed we can read
- Layoffs, 12 months
- No WARN notices in the US states we read
More on Valve
Get an alert when Team Fortress 2 ships a new build.
Follow Team Fortress 2