BuildsPatch notes
Valheim patch 1.0.16 notes listed a fix for terrain changes that reverted in Deep North
GameValheim
Version1.0.16
PostedSep 25 · 12:18 UTC
SourceSteam announcement
Patch 1.0.16 for Valheim appeared in the game's Steam announcements on Sep 25, 2026, with a fix for terrain modifications that reverted in Deep North after the area was unloaded in some cases. The notes also listed fixes for a bug that could cause too many enemies to spawn, especially during raids, and for achievements that did not unlock correctly. The post said the patch would need a few days to reach all platforms, and that crossplay would keep working in the meantime. The full list of changes is in the post, in the Steam announcements of Valheim.1,2,3,4,5,6,7,8
How each figure was checked
- the version of the patch1.0.16
- the day the post appearedSep 25, 2026
- the gameValheim
- the fix for terrain modifications in Deep Northa bug that caused terrain modifications to revert in Deep North after unloading the area in some casesSteam announcement for Valheim, “Patch 1.0.16”, Sep 25, 2026 ↗
- the fix for too many enemy spawnsa bug that could cause way too many enemies to spawn, especially during raidsSteam announcement for Valheim, “Patch 1.0.16”, Sep 25, 2026 ↗
- the fix for an achievementChild of Odin achievement not unlocking correctlySteam announcement for Valheim, “Patch 1.0.16”, Sep 25, 2026 ↗
- the fix for a second achievementComfort is King achievement was not unlocking correctlySteam announcement for Valheim, “Patch 1.0.16”, Sep 25, 2026 ↗
- the post on how long the patch needed to reach platformsthe patch will require a few days to get uploaded to all platforms; crossplay will still remain functionalSteam announcement for Valheim, “Patch 1.0.16”, Sep 25, 2026 ↗
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The record
- Source
- Steam announcements of the game
- Post ID
- 1844751498224366
- Title
- Patch 1.0.16
- Posted
- Sep 25 · 12:18 UTC
- Author
- IronMontilyet
- Tags on the post
- patchnotes
- Filed by rule
- tag:patchnotes
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