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Killing Floor 3 post sought testers for a hotfix beta on stuck shader compilation
GameKilling Floor 3
VersionNot named
PostedOct 8 · 20:00 UTC
SourceSteam announcement
A post in the Steam announcements of Killing Floor 3 on Oct 8, 2026 gave an investigation update on shaders that failed to finish loading at launch. It said its authors had leads on the cause and were working on a hotfix, with a hotfix beta for affected players as the next step. It also said early testing had gone well and that it wanted to open the beta to a wider audience, and it described a workaround, for players who did not want to try the fix, that involves modifying a file. The full post is in the Steam announcements of Oct 8, 2026.1,2,3,4,5,6,7,8
How each figure was checked
- the gameKilling Floor 3
- the post's title[PSA] Investigation Update - Stuck on Compile Shaders Hotfix Beta
- the day the post appearedOct 8, 2026
- the cause of the shader bugwe have been able to get leads on what the cause isSteam, announcement for Killing Floor 3 ↗
- the hotfix betaThe next step is to get a Hotfix Beta into the hands of those who are affectedSteam, announcement for Killing Floor 3 ↗
- the work on a hotfixWe are working to get a hotfix out as soon as possibleSteam, announcement for Killing Floor 3 ↗
- how testing had goneEarly testing has gone wellSteam, announcement for Killing Floor 3 ↗
- the workarounda workaround can be found by modifying a fileSteam, announcement for Killing Floor 3 ↗
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The record
- Source
- Steam announcements of the game
- Post ID
- 1846018067931287
- Title
- [PSA] Investigation Update - Stuck on Compile Shaders Hotfix Beta
- Posted
- Oct 8 · 20:00 UTC
- Author
- Molly
- Tags on the post
- mod_reviewed, mod_require_rereview
- Filed by rule
- title:patch
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