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Corrections

Updated October 23, 2026

How we correct an article

When we learn that an article is wrong, we publish a corrected revision. It replaces the old text at the same address, and the article's page shows the date of the update beside the date it was first published. This ledger lists every article that has been revised since it was first published, newest revision first. The method page says how articles are written and checked.

To tell us about a mistake, use the report form, which needs an account, or write to contact@postgame.news. Every report waits in a queue for a person to decide.

What the ledger does not say

It does not give the reason for a revision. We do not record one yet, and a revision can fix a figure or only reword a sentence, so an entry does not tell you which. Read the article.

It starts with the corrections of October 20 and 21, 2026, when we went back over the first batch of articles: adding the year to headlines, rewording plans that had stopped being current, saying when a Form 4 sale followed an exercise of options, naming insiders as they sign, and updating citations. Any earlier revision, made before the site was opened to readers, is listed too.

Articles revised (531)

451 to 500 of 531

  • Warner Bros. Discovery's third-quarter 2025 revenue fell 6.0% to $9.05 billion, with a $148 million shareholder net loss and games revenue down 23% at constant currency

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • GameStop net sales fell 4.6% to $821 million in the third quarter of fiscal 2025; net income was $77.1 million

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • GameStop net sales rose 21.8% to $972.2 million in the second quarter of fiscal 2025; net income was $168.6 million

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Roblox revenue rose 48% to $1.36 billion in the third quarter of 2025

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Corsair's revenue rose 13.7% to $345.76 million in the quarter to Sep 30, 2025; net loss to shareholders narrowed to $10.63 million

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Microsoft's revenue rose 18% to $77.67 billion in the quarter to Sep 30, 2025; Gaming revenue fell 2%

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • NVIDIA reported $57.01 billion in revenue for the quarter to Oct 26, 2025, up 62.5% on the year

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • NVIDIA reported $44.06 billion in revenue for the quarter to Apr 27, 2025, up 69.2% on the year

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Logitech's sales rose 6.3% to $1.19 billion in the quarter to Sep 30, 2025, with gaming up 7.6%

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Amazon's third-quarter 2025 revenue rose 13.4% to $180.17 billion

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Electronic Arts reported $1.67 billion in revenue and $201 million in net income for the quarter to Jun 30, 2025

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Electronic Arts reported $7.46 billion in fiscal 2025 revenue, down 1.3%, and $1.12 billion in net income

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Intel reported $4.06 billion of net income to shareholders on $13.65 billion of revenue for the quarter to Sep 27, 2025

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Intel’s second-quarter 2025 revenue was flat at $12.86 billion as it booked a $3.18 billion operating loss

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • AMD’s third-quarter 2025 revenue rose 36% to $9.25 billion, with Gaming revenue up 181%

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Unity's first-quarter net loss to shareholders was $347.61 million, with $279 million of impairments

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Unity's 2025 revenue rose 2.0% to $1.85 billion while its net loss to shareholders narrowed to $402.77 million

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • AppLovin's first-quarter revenue rises 59% to $1.84 billion as net income reaches $1.21 billion

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • AppLovin agreed in May 2025 to sell its mobile gaming business to Tripledot for $400 million in cash consideration and about 20% of Tripledot's equity

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Electronic Arts' fiscal 2026 revenue edges up 0.9% to $7.53 billion; operating income falls 23.6% to $1.16 billion

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Roblox revenue rises 35.8% to $4.89 billion in 2025 as its operating loss widens to $1.23 billion

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Bilibili reports a CNY 1.12 billion operating profit for 2025 on revenue of CNY 30.35 billion

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Corsair's 2025 revenue rose 12% to $1.47 billion; its net loss attributable to shareholders narrowed to $16.16 million

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Paramount Skydance made a $30-a-share cash tender offer for Warner Bros. Discovery on Dec 8, 2025

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Warner Bros. Discovery agreed on Dec 4, 2025 to merge with Netflix in a deal valued at $27.75 a share and $82.7 billion in enterprise value after Discovery Global's separation

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • AMD completed its ZT Systems manufacturing sale to Sanmina on Oct 27, 2025, with $2.4 billion in cash and 1,151,052 shares at closing

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • AMD agreed on May 18, 2025 to sell ZT Systems' manufacturing business to Sanmina, which was to pay up to $3.0 billion in cash and stock

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • AMD completed its ZT Systems acquisition on Mar 31, 2025, with $3.375 billion in cash and 8,335,849 shares at closing

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Logitech's operating income rose 21.9% to $286.01 million on $1.42 billion of sales in the December 2025 quarter

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Amazon's first-quarter net income rose to $30.26 billion, with $16.8 billion of pre-tax Anthropic gains

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Amazon reported $716.92 billion of revenue and $79.98 billion of operating income for 2025

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Intel's first-quarter operating loss widened to $3.14 billion as revenue rose to $13.58 billion

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Intel's 2025 revenue was $52.85 billion, down 0.5%, with a net loss of $267 million attributable to its shareholders

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Intel amended its Altera sale agreement, extending the initial closing deadline from Aug 12 to Sep 13, 2025

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Playtika named Tae Lee chief financial officer in May, with base salary unchanged at $600,000

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Playtika said in April that a board committee was reviewing strategic alternatives

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Unity director Shlomo Dovrat was to resign from the board effective Jul 24

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Unity expected preliminary Q1 2026 revenue of $505 million to $508 million and said it would sunset ironSource Ads Network

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • AppLovin named Craig Billings independent chairperson and set its CTO handover for Jul 1

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Warner Bros. Discovery units sought note holders' consent; Paramount planned to pay $2.50 per $1,000

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Warner Bros. Discovery gave CFO Gunnar Wiedenfels a new contract with a $2,500,000 base salary

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • GameStop amended its note exchange to pay about $358.4 million in cash instead of stock

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • GameStop agreed to swap about $1.4 billion of convertible notes for stock

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • GameStop said it expected adjusted EBITDA above $600 million in fiscal year 2026

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • GameStop withdraws CEO performance award proposal at Ryan Cohen's request

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Roblox authorizes a share buyback of up to $3 billion

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Roblox adds former Activision Blizzard CFO Dennis Durkin, 55, to its board

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Microsoft moves to two reporting segments in fiscal year 2027, with XBOX in Devices and Consumer

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • AMD closes $4.75 billion senior notes offering, with maturities from 2029 to 2036

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

  • Intel agreed to sell 210,526,315 shares at $95 each in a stock offering upsized to $20 billion

    First published Oct 20, 2026·Updated Oct 20, 2026·Revised once

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Build data from Blizzard, Riot, Apple and SteamTracking. Player counts from Steam. Filings from SEC EDGAR, European annual reports from their ESEF filings and French regulated news from the AMF. Layoff notices from US state agencies.

Data provided by Steam. Not affiliated with Valve.

Postgame isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.

Apple and App Store are trademarks of Apple Inc., registered in the U.S. and other countries.

Postgame is made by Ithildin Labs.

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